JavaScript is required to use Bungie.net

#feedback

9/14/2015 8:36:03 AM
17

Fist of Panic and Lightning Grenades

In update 2.0 the bladedancer's arcbolt grenade's range AND damage were nerfed. Their super usually takes two hits to kill someone. The ONLY reason to even play bladedancer is for blink. These facts make bladedancer THE worst subclass in the game. I noticed the most overpowered grenade was untouched (lightning grenade). The vertical axis on this grenade NEEDS to be nerfed as well as it not having ANY side to side axis now that two subclasses will have it. Finally, Fist of Panic needs to have a delay when activating if the vertical axis stays where it is, if it does change there at least needs to be a delay when you hit the bumpers to activate it so it becomes a more strategic super instead of a panic button.

投稿言語:

 

マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

トピック全体を表示
  • Quit calling it a fist of panic. It just makes you look like a whiny player. It is designed as a surprise attack. It's hard to group players together and get multiple kills like it is with bladedancer. If there was a buildup to havoc then you would get killed before being able to use it. Therefore, it is fine like it is. [spoiler]I play as a hunter and a titan[/spoiler]

    投稿言語:

     

    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

このコンテンツはご覧いただけません。
;
preload icon
preload icon
preload icon