In-Game Grimoire, and other story improvements (x-post from feedback)
I can't imagine that from what we were promised in the first game, pre-production, of having a sweeping space-fantasy with rich story and interesting characters, places, and races, I am the only one still hoping for this. So, Bungie, dmg04, DeeJ, Luke, whomever: Please give the potential of this game in terms of story the love it deserves. There is a massive pool of lore to draw from simply in the grimoire, which is something we've been asking to have in-game since practically the launch OF the game. This should be the first step, and frankly, is the most reasonable to me.
Secondarily though, we had hints and rumors about what could've been with Destiny's plot. Ok, so maybe the Speaker isn't an agent of the Darkness, nor is the Traveler part of it and caused the collapse of humanity as has been suggested in early dev. Cool, that's fine.
But what are we doing, really? We are guardian #10328843 yet somehow the most important person in the solar system at the same time, who can do things the Vanguard can't even do, much less other guardians.(9 guardians couldn't take down Savathun's Song, but three of us can?)
Additionally we have story inconsistencies; The Cabal booklet with the limited edition has a list of Cabal we are told to go after, but apparently ingame some are dead and some just aren't... There? What? Which is true?
We don't talk, at all, we don't interact(aside from shooting things), offer an opinion, and the single time in Destiny 2 we are asked to speak, by Cayde-6, it almost feels like the game is lampooning itself. He begs our character to say something, anything, and right as it's about to happen...! Ghost interrupts.
Bungie, part of "Becoming Legend" is having something to say about that legend, and right now, we don't have it.
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I hate the "story" for Savathun's Song. Ghost is sounding all sad when the Guardian woman dies, but I feel absolutely nothing. There's no real setup and no clear reason why she had to turn herself into a crystal (besides the thin "magic wall needs crystal" bs) or how the hell she just knew how to do it all of a sudden. It's like they thought "we'll make a story of great sacrifice even if we have to force it" and force it they did.
Even if they didn't, you have no connection to this team of Guardians whatsoever. You've never met them or even heard of them until the strike and you have no interaction with them besides the woman and it's minimal at best. In order to make a moment like that emotional, you have to build up to it over a significant period of time. Also helps to have better actors....and dialogue...just wasn't at all convinced by any of it. "Get back you piece of work!" Really? What is this a comic book?