I must have misinterpreted your original post- as this is a valid concern..notwithstanding, the recourse would be changing the nature of the quest step to require some degree of skill (aka, win 25 games- as opposed to giving participation trophies). Yet, conversely, I am flummoxed by your argument becuase the competitive players above all else want to win..the stagnant players will get what they want- credit for participating..so who’s being wronged in the latter scenario?