JavaScript is required to use Bungie.net

Destiny 2

Destiny 2 について話し合おう
11/16/2020 12:41:06 PM
3

Moving the Class item mods to armor was a bad move imo

Please change it back, Bungie. I understand it was possibly made to still give the armor pieces some sort of semblance of need for elemental affinities, now that weapon related mod affinities were removed, but now not only are we left with worse choices where, like myself, out of 2 loaders and 2 ability regen mods I am stuck with having to cram 1-1 on my leg piece, but my class item is literally, utterly useless because the mods that were left are ones not useful to me at all, and finisher mods I simply can't use in higher level content (since I'm trying to put as much distance between the enemies and me as I can). I also don't get the part where Bungie complained now there will be too many mods crammed into armor pieces, and then they do this... This just does not make sense and does not bode well with me.

投稿言語:

 

マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

このコンテンツはご覧いただけません。
;
preload icon
preload icon
preload icon