So, I know people think hand cannons are great and all, and they do seem to be pretty devastating, but there is something I just can't get past. I hate how it seems most of my view of the enemy I'm targeting is blocked by this massive pistol. So I have a suggestion:
Different sight options on the hand cannons. And I mean actual different sights, not just different functions for the sights. Something like reflex/red dot and a short range pistol scope.
Here is how the upgrade lines would work:
Default: Agile sight, improves handling.
1st upgrade: reflex/red dot sight. Fast target aquisition. Bonus to stability.
2nd upgrade: short range pistol scope. Increased accuracy, slight increase to precision damage. Penalty to handling and recoil.
Since the hand cannons seem to be modeled off the Mateba Revolver (fires from the lowest chamber, not the top), it would work to mount something on top of the gun, and I feel the perks are balanced. Would give players some options.
Would definitely improve the hand cannon ' s a bit IMO.