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#Gaming

작성자: tucan_6 9/17/2015 6:02:29 PM
8

DLC's are ruining gaming!!!

Okay now that I have your attention , are dlc's (expansions) really ruining gaming ? Are you all okay with paying extra cash for "add on content"? Or are you one of those guys who complain about having to pay for everything? Just look at the prices from classic games . A NES game in 1990 cost, on average, about $50. That’s $89 in 2013 money. Your $70 N64 cartridges in 1998 would require the equivalent of $100 today. Heck, the $50 PlayStation 2 game you bought in 2005 is worth $60!! And some of those games weren't all that great ! Just imagine the cost of a new launch title now if inflation took its course on video games ! IN MY OPINION I think dlcs and expansions are somewhat of a good thing . (Although some companies take advantage of that ( activision)) They give you the option to continue on in a game or just leave it as it came .

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    DLC is fine, when it's actual new content, and not just content cut and stripped from the vanilla game and priced as a DLC.

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  • Lousy publishers and lazy devs are ruining gaming.

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  • I know I'm getting that Bloodborne expansion..

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  • DLC is good in theory But it's been abused and been turned anti consumer so many times that the thought of DLC just seems like a natural negative thing now. Things like day one DLC, on disc DLC, micro transactions ect.

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  • The only thing I see as ruining anything are mobile games that ask for too much money. Console and PC gaming is fine. Developers are just trying to get more money since they are maintaining, instead of simply making games.

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  • DLC is good. It helps support the developers in today's economy and provides added longevity to our favorite games. Its just a matter of how much DLC is worth what price. That is a whole other discussion that I could have (and have had). Keep in mind, the prevalence of DLC is one of the only things that have kept game prices stable for so long. Without it, you could probably see prices for games being around $70-$80 by now (especially since the mid-tier companies have all been either assimilated or abandoned)

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  • DLC announced before the game in question launches is gross, DLC on the disk is gross, Day 1 DLC is gross, micro transaction on fully priced game is also gross. All the scenarios I listed is whats ruining gaming not necessarily the DLC itself, its the publishers bastardizing the concept itself that is the problem. If you have to advertise free content updates as feature or service something has gone terribly wrong.

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  • It would be close to $120, which is a scary number for many consumers. I have seen the way DLC has changed in the industry and how it really began to sky rocket in popularity when Sony tried to justify raising the price from $60 to $80 and the backlash they got from gamers.

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