So, can I quit without bad Karma under certain circumstances?
1.) Playing with randos against sweaty clan who should be doing trials?
2.) Playing with 3 Blueberries who runoff and continually feed kills to other team?
3.) Spawning into an ongoing 2v4 with no hope of Power Ammo or getting super?
4.) Just had this happen 5 minutes ago: Loaded into NEW MATCH in a 2v4! 2 guys on my team, 4 in the other with at least 2 clanmate. (Other guy and I immediately pulled out Ghost and left)
I try to almost never quit, but sometimes Bungie's inability to properly match, etc. makes that very difficult. I will never quit just because I am losing, and don't care about K/D. But sometimes it is ridiculous.
Would it be impossible to add modifiers to help short team? If a team is short (e.g., someone quits, short team at load, etc.), then do something to level the field. Zone B cannot be taken by full-team until balance is restored. Short team gets automatic Power Ammo? Something has to be done before the remaining players abandon the game.
I have a rule that I call "Four and Out".
* I have to suffer four deaths with zero kills inflicted. For D2 purposes, an assist counts as a kill only if I did a significant amount of damage.
* These deaths have to be due to an obvious skill mismatch. I may not be a good Crucible player, but I can usually tell if someone else is.
* These deaths must be inflicted by attacks available at start of match: Super and Heavy deaths don't count. Primary, special (D1), melee, and grenade deaths do.
If I die four times, at the hands of visibly superior players, then it is best to assume that I am disastrously outmatched and a liability to my team. Therefore, it is NOT a rage-quit if I leave.