I've played Destiny 2 for a long time and in all that time there are still things that haven't made this game any easier to just enjoy the game. My goal today is to bring up a couple of things that would help make destiny-ing better or at the very least spark a conversation to these specific topics. The changes that will be presented will very from Quest, Item's, Bounties, and many more.
Change #1:
The [i]Black Armory[/i] weapon bounties are extremely tedious. After [b]EVERY BOUNTY[/b] you have to return to Ada-1, Not to claim your rewards or just to pick up another bounty, but to refine the bounty, [b]THEN[/b] complete it, then return to Ada-1 for another one. There is no standing reason as to why this part of [b]EVERY[/b] [i]Black Armory weapon bounty[/i] is necessary. I suggest that the bounty goes more like [i]"Gain the required amount of kills,"[/i] then [i]"Collect materials from higher enemies,"[/i] then [i]"Proceed to the corresponding forge."[/i] Bam. Easy. Then all you'll need to do is simple return to Ada-1 for another bounty and nothing else
[i]Warning[/i]: Hefty Boy up ahead
Change #2:
Sooo we should all know how farming Crucible works, but if not here's how it works; some guns are good for Crucible, and can be farmed inside Crucible. By just playing Crucible you'll receive various amounts items as well as Crucible tokens as a reward. In the inventory of Shaxx (the Crucible Master) he has an item called the [i]"Crucible Boon"[/i] that rewards the player with [i]"5 extra tokens"[/i] after the game, whether they win or lose, but it has to be applied during the game. I suggest that the [i]"Crucible Boon"[/i] acts more like [i]"The Finest Matterweave"[/i] the effect doesn't disappear until a game of crucible is played and if the player wins the game they will receive [i]"5 extra tokens"[/i] but if they loss then they will receive [i]"2-3 extra tokens"[/i] with a 50/50 chance for either 2 or 3 tokens.
Change #3: Coming Soon...