Light sources in interiors can sometimes have their shadows missing during gameplay on PS5. Opening the director or character screen can bring them back but ideally, we should not have to do so as a workaround. These shadows can glitch in and out of existence as well.
I have also attached a link to some examples of this occuring, mostly in areas that I have not visited on PS5 before.
I do run the game with HDR enabled with an FoV of 85.
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Found this via google search. This is happening frequently to me on PS5 in The Final Shape. My wife's PS5 which I can see next time mine isn't experiencing anywhere near the same issues. When I started playing TFS I commented that the graphics look like they had taken a downgrade. But then I watched my wife's one and it looked great. Any ideas on how to fix this? My game looks like it's running on a PS3 half the time!
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i have also a ps5 and it happens to me as well , im not using hdr and i have to go XMB to temporarily fix it before it happens again in a short while , because of this i prefer playing the xbox S/S version which runs flawlesly (except it runs at a lower 1080p resolution instead of 4k of ps5).
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same for me also HDR is still not working right after the latest hotfixes. inventory and menus show up in HDR but as soon as you go into gameplay all the HUD elements and enemy lifebars etc become very dim and washed out, playing on PS5 and Series X