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Destiny 2

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7/20/2024 12:35:14 PM
5

[Topic] Speedrunning Solo Grandmaster Nightfalls. Is the Grandmaster difficulty this season *too* easy?

Grandmasters are easier now

7

Grandmasters are more difficult now

2

Grandmasters are the same level of difficulty

7

I haven't played Grandmasters this season

5

For the past couple of weeks (essentially since GMs became available this season) I have been challenging myself with the task of not only soloing each grandmaster nightfall, but doing it as fast and as dastardly as possible. Most people might scoff and think "another consecration titan"... but Nay, hunters can be tanky too, or at least so it feels. So, this begs the question. Have Grandmaster Nightfalls fallen from grace in terms of difficulty? I have been playing Destiny for a long time and up until this season, GMs were always a daunting task that took at least 30 minutes of discussion and preparation with clanmates. I have been able to successfully complete each weekly GM nightfall thus far around the 10 minute mark, going melee prismatic hunter (class items w/ spirit of liar). Before anyone says "well of course, you're going prismatic, it's BrOkEn" - I agree with you - that being said, people tend to forget that EVERY new subclass is the most overpowered when it is introduced. Solar? Strand? Any rememberers?? That being said, solo GMs are not a walk in the park. I am just saying they are possibly easier to conquer nowadays than before. I am curious, what is everyone's thoughts?

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  • 1
    sav
    sav

    make Destiny 2 twizzy again - old

    GM’s will never feel as easy as season of defiance with 3 pre nerfed abeyant leap strand titans.

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  • This season's are easier.

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  • I just want to get my light level up enough so that I can even attempt to solo a gm

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  • I do not think they are easier…. I think our builds have evolved to create better survivability and enemy control. With full tool kits in a single build being able to control champions with ease and constant buffs and debuffs on enemies has opened up a loser and more engaging gameplay. I think they are now fun to run. I have avoided GM’s for the most part because the gameplay has not been fun. There has never really been a challenge outside of a player patience and basic build/loadout knowledge. I’m sorry, but finding hiding spaces and chipping away at a large boss area full of enemies is not nor has it ever been fun or rewarding to a players time or build crafting.

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  • I didn't vote, voting is dumb. But they feel easier than ever before IMO and I run plenty.

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