This mostly refers to the shady DLC practices the first game had. I bring this up because Destiny 2 dlc has been announced for winter 2017 already. I'm concerned they are going to make it difficult for those who do not purchase the dlc, again.
If you recall those that did not purchase previous DLCs where unable to do the following:
-Nightfall
-Daily Heroic
-Highest level of Strike Playlist
-Mayhem
-Doubles (They had to wait until the game modes rotated)
-Sparrow Racing (Again had to wait)
-Iron Banner
It can also probably count as pay to win as some Exotic and Legendary guns and armours are exclusive to some DLCs, and those that purchase these dlcs may play on the classic playlist.
https://gamerant.com/destiny-best-pvp-gun-taken-king-326/
http://www.gamesradar.com/destiny-best-weapons/
Granted on the second article a few comments mentioned these guns were just as good or better:
Suros (Regime?), Nechro, Sleeper Simulant, Black Spindle and Vision of Confluence.
Again my point here is that those without the dlc were left behind in the first game and you could not level up to max if had not bought Taken King and Rise of Iron, does this not concern anyone or perhaps the fans here do not mind paying for dlc? I'm genuinely curious.
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This discussion has been had in the release of TTK...most people that cared about it left by now, and both Luke and Deej (the latter, on the forums) misspoke and angered some customers in terms of that and the bundled DLC price (the threads on it were a shitfest, not even sure if they're still visible or available). Right now, you're just going to deal with people who are perfectly fine with the fact that you buy the base game, and a DLC, then you're completely barred from playing the DLC content and several parts of the base game just because you don't have the latest released DLC. It's a horrible model that is neither fully subscription or fully DLC based, but a hybrid of both. And going on year 3, we're used to it by now.
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Most of the things mentioned are end-game or meant to be near max-light challenging in order to get people rewards to reach max light. I mean, if you aren't going to play the game at it's current level and stick with old content, why do they need access to things that aren't relevant to them? When you buy a DLC, you're not buying content, you're buying access. This was and always will be the case.
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I don't understand your gripe. Essentially what you are saying is, you should get the same weapons/armor and game modes that someone paid for, for free? I get that say NF you have also paid for or rather paid for the game mode and no longer have access to it, yeah that is wrong in a way. However the new DLC content is in the NF and as such you need the DLC to run it. I guess Bungie could run several different NF modes to suit diffrenet levels of DLC's owned, but fella that won't happen, dam they struggle with servers NOW! I think its a simple equation. This game is long term, so if you invest in it then you are doing so with the knowledge you will need to continue investing into it or just pass it by and play something else.
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A lot of this actually didn't occur until major content updates, like taken King and rise of iron, that not only raised light levels but fundamentally changed the gameplay on strikes and added new maps for crucible. Banner, nightfalls, strike playlists etc etc was all available to vanilla players right up until ttk.
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the user base needs to continue to support the game or it won't receive support itself. that means, paying for the dlc as they come out or not getting access to certain items. i'm actually ok with this practice.
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Why should people who have not purchased the content be able to reach the contents level? Seems like a silly reason to hate an MMO designer. Other than that Bungie has been treating this community like garbage so I'm not concerned for I already know they won't change how they treat us so I won't change how I treat them.
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End game content is a privlege for the people who have paid for the DLC content. If you want freebies, there are plenty of F2P games like Warframe. Buy the base game, then you get access to the content in the base game (including gear, levels, events and content), until it changes and gets newer content added into rotation.
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Not me. The game costs $60 bucks, which is hardly a risk.
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When most of the beta codes don't work and those that do can't connect and those than can get booted and Bungies reply is "It's your vendor/ISP/Conole" then I might get concerned, until then,still gonna play...
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Imagine destiny like an mmo but instead of charging 9.99 a month for play they just do it every 6 months of 30.00.
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Not concerning at all. If you don't pay for the content you don't get to play it. As far as not minding paying for DLC, are you expecting it to be free? I'm confused by that part specifically because honestly if someone is a fan of the game and enjoying it of course they don't mind paying for DLC. If I buy D2, which I'm still undecided on, and I like it then I'll probably buy the DLC too.
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I'm not concerned with it. A lot of companies do this. It't nothing new, and Bungie/Activision definitely didn't start it.
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You point became invalid once you said pay to win, buying dlc isn't pay to win.