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Destiny 2

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7/24/2017 3:11:46 PM
0

The Beta is Good.

So far I've experienced no game breaking bugs. The game runs smoothly. The enemies are smart (and sometimes make fun of me by making me chase them in circles) . Could use a little more tactic tho. (Such as turning around if shot in the back and shielding their brethren) The connections and servers are stable. Weapons feel and sound good. Perks are a little underwhelming to be honest but the difference in weaponry is definitely noticeable.(Except maybe for submachine guns and Assault rifles) The mechanics to get over ledges is a little off but acceptable. Supers are for the most part sufficient for pve purposes. ( majors should imo take a little less damage from it tbh) Ammo drops are sparse (has been adressed) Variety in audio commentary by characters was good. The story mission was entertaining. The problems to solve within the mission are (considering the difficulty spike) justified but could be displayed a little bit better or given a solution by audio commentary. Although a little late I'd suggest interactions such as "shoving to the side" by npcs who are in a scripted event to add immersion. Scenery and skybox are very good and particle effects are really pretty. The display of fire is better than the original destiny but could be improved. (Still looks good enough) I LOVED the "blinded" effect from the inverted spire boss. Shading is noticeable but could be heavier. Bloom could be increased by a little. Water effects are improved and noticable. Sounds for everything is good but character footsteps should be looked at in different terrains just like "grunts" . "Echos" were non noticeable. Hud is not as full as it used to although i found the lifebar to be too small just like the weapon and ability bars. The death of a team member could be displayed or announced more aggresively. Often i only knew my mates had died when the "last guardian alive" text flashed on my screen. Armor has changed aesthetics just a little. Could use "less" detail for "more" bold fashion choices. Environment could use some more "temporarily lasting" effects to add to the feeling of immersion" Maps might need more "natural" barriers instead of slowdeath timers or invisible barriers. Inventory is easy to use and loading timer to inspect items or switch tabs has been improved. Player to player interaction is still good. (Reviving and inspecting) The "report" options have been diversified and improved. The social space could use some "commotion" because the sounds of nature alone doesn't make it feel very nice. The architecture however is great to climb and explore. The reward system is good but i did receive alot of weapons and armor multiple times. I recall destiny 1 getting an update where this got fixed. If i forgot anything please add below. Add your opinion if you'd like. (Only constructive criticism please)

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