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Edytowany przez użytkownika Archival Mind: 7/25/2017 2:37:53 AM
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Destiny 2 Enemy Analysis: Vex Analysis

Goblin (Architector) - Vex Goblins aren't very different then what they used to be, with the exception of a different chassis and a split fan. Said fan is also a lot bigger. Hobgoblin (Quantum) - Hobgoblins, besides an upgraded chassis, don't have many differences. The only other difference makes it easier to spot when their Energy Shields are active. Harpy (Quantum) - Harpies have ditched their physical tendrils for Void tendrils. They also have made their guns into Laser Rifles. Cyclops - No differences so far Hydra (Integrator) - No foreseeable difference so far besides upgraded chassis. Minotaur (Quantum, Empowered, Storm) - Minotaurs now have an upgraded shield and chassis, their shields not looking to different from the Templar's shields. Storm Minotaurs have a fan on their backs. Bosses: Thyrdron, Protheon Modular Mind, Empathetic Sentinel Notes: Unlike the difference between Honored and normal Cabal, Quantum ranks don't seem to do anything to the enemy besides give them extra health. Orange-bar ranks gives them white armor and extra plating. Despite getting 1/6th of a planet to explore and an entire strike about them, the Vex don't have much on them. Integrated ranks are public event exclusive so far. Master post:[url]https://www.bungie.net/en/Forums/Post/229386406[/url]

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