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#feedback

Edited by SquattingTurtle: 12/12/2016 6:59:26 PM
37

So was there still No word on adjusting Sunsingers?

Haven't been on in a while, just came to check up on it. I guess bungies just going to ignore it and work on D2 (Song of flame, solar wind, HoTPF, etc) [quote][url=https://www.bungie.net/en/Forums/Post/210735909]My Collective Sunsinger Feedback Thread[/url] [url=https://www.bungie.net/en/Forums/Post/211376459?sort=0&page=0]Solar wind feedback[/url] [url=https://www.bungie.net/en/Forums/Post/211127468]Song Of Flame Needs a Visible AOE Rune (or some appearance indicator)[/url] [url=https://www.bungie.net/en/Forums/Post/211892970]Anyone else notice that Heart of the Praxic Fire doesn't really work?[/url] [url=https://www.bungie.net/en/Forums/Post/210388024]My Feedback on viking funeral (Great idea, ineffective implementation)[/url][/quote]

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  • haha no thumb warlocks... ah yes I hate all of you.

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    • The subclass is fine and almost every solar subclass is perfectly balanced I still say sunbreak thermites should equal voidwall

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      • Why cant our melee one shot other supers. We only get 1 charge (and thats if we happen to have one or the apothesis veil) and other super can take us out so easily. You cant even reliably kill a max armor titan with it. But just cause its a warlock people will lose their minds yelling op

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        • Its fine just use sticky nades

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          • Edited by Dynamo Ultima: 12/8/2016 4:25:54 AM
            I can't help but laugh when I hear my friends complain about how "weak" their Sunbreaker or Gunslinger is. They should be grateful they have a functional, competitive and powerful subclass. Sure, they aren't perfect, but at least they're worth something.

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            • Maybe extend super time a little. And for GODSAKES!!! Make SONG OF FLAME MORE NOTICABLE!!! Put an icon on the players head and increase its cooldown reduction a tad.

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            • No one knows the changes that Bungie will make to the Sandbox. Those changes will be applied and announced next reset.

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              • Not so much as a peep. On the other hand, here's Cosmo responding to a thread about buffing Bladedancers. https://www.bungie.net/en/Forum/Post/219099273/0/0/1 Because a class at or near the top of the performance metrics for every PvP playlist really could use a buff, but the one that's dead last in every playlist is probably fine, right?

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                • Revert all nerfs to it accept vf, buff vf so burn deals 5 damage for 15 slower ticks that's a total of 91 + 75 burn so a nade that deals total of 166 that's actually balanced, u just take them out of the fight for about 22 seconds if it ticks every second and a half

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                • Revert Self-res nerf. Revert Firebolt (the grenade NOT VF) nerf. Revert flameshield nerf. Buff solar wind. Make brimstone something more useful. Buff HOTPF. Done.

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                  • Edited by funkyguy1234: 12/9/2016 7:28:50 PM
                    I stopped using solar grenades a long time ago. I never noticed the artifact that reduces DOT completely screws you out of using that grenade. IB rift I thought cool, I can bust out sunbreakers and wreck... man once you put on that artifact solar grenades don't do shit! People walk right into it and grab the spark like it's nothing.

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                  • Sunsinger perfectly fine with the right build.

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                    • Sunsinger does not need to be buffed. It needs to be changed. Most of the perks don't work, or you can't really buff. Take Solar Wind. How would you buff it? You can't. Because it is broken and even IF they find a way to buff it, it would still not be as strong as Flame Shield. And the last thing we need is Flame Shield to be nerfed.

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                      • No need, it's balanced. You're welcome

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                        • I've already gone from Warlock to Titan... And now I'm at Hunter. I've strayed from the righteous path of the Sunsinger

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                        • Sunsinger and stormcaller both need a buff.

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                          • Yep. Theyre dead in pvp

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                            • The thing is, Sunsingers are the best PvE class in the game in my opinion so the fixes to PvP are tricky. Personally I think that all they really need is for flame shield to be reverted to pre-nerf and for DoTs to tick a little higher damage.

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                              • Sunsingers aren't even underpowered lmao

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                                • "21 people liked your post" (only 11 likes) Well then...

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                                  • Changes I would recommend for Sunsinger: Have [b]Song of Flame[/b] grant a slight damaged increase (7-10%) to you and your allies' abilities (including your allies' Supers). A visible indicator of some sort that's more noticeable, like a ring of fire on the ground around the Sunsinger, or a ring of fire that pulses out similar to the Arc ring from Electrostatic Mind, would help. Have [b]Sunburst[/b] increase the size of Solar Grenades, and the size of the explosion caused by Brimstone. Alternatively, it could grant Solar Grenades, and the explosion from Brimstone and Fusion Grenades, a blinding effect instead. Have the explosion caused by [b]Brimstone[/b] ignite enemies damaged by it. Redesign [b]Solar Wind[/b] as a throwable projectile melee, like Throwing Knives or Smoke, but flies in a straight line instead of curving. Increase the debuff effect of [b]Viking Funeral[/b] to between 10 and 20% with no stack, and have it last up to at least 5-7 seconds.

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                                  • Adjust for? They are fine as is

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                                  • You could say that their nerf of Sunsingers is the LAST WORD on the subject! Hehehe...hehe...he... I'll just go now.

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                                  • Because it is not gonna happen. I have been waiting for a neutral game buff to hammers for over a year now, stop beating the dead horse.

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                                  • I miss sun singer being relevant. The only time I ever use it is in strikes. Even then, that's just for....... fun.... because we all know storm caller is a much better sub now. Honestly though. I'd much rather them be working on D2 that this game. Yeah, it sucks that we have to deal, but if D2 delivers it'll be worth it.

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                                  • Edited by Wiki-GT11: 12/8/2016 3:33:38 AM
                                    Radiance needs to be reworked so that it "buffs" your teammates inherently; These are the descriptions for the Supers of each "support" classes in Destiny. I challenge you, point out the class that doesn't belong in this category. [b]Sunsinger;[/b] "Fill [b]yourself[/b] with Solar light, dramatically increasing the effectiveness of all your abilities." [b]Defender;[/b] "Shape Void Light into an indestructible shield to protect [b]you and your allies[/b] from harm. " [b]Nightstalker;[/b] "Tether a large group of foes to a Void Anchor, slowing and silencing them for [b]your fireteam.[/b]" Read the highlighted words, It has been like that since Year 1, our Support class never arrived.

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