I know people are sick of hearing it, but people are also sick of autos being a joke for over the past year or so. Minus The Doctrine arch-type Autos are in a very strange place right now. I can't say much about middle impact. But the higher impact such as Suros Regime, Shadow Price, & etc being a few examples.
They REALLY don't have the same kill time as the light impact variety. I'm not trying to push nurfs, I'm seeking a more precise balance in the auto-variety spectrum. I'm just saying the damage to rate of fire output doesn't seem 100% accurate. Especially with focus fire in the equation. I understand that it complicates things & therefore I try not to hold it against Destiny for taking so long to balance such even tho it's been over a year. But yeah, that's that. There's a big difference in quality between high and low impact. The game in terms of PVP isn't balanced until we see people commonly going 9&0 with each & every variety of gun... I've gone 9&0 multiple times, so I know they aren't competing properly compared to other options. I've seen what works & what doesn't. Autos still aren't quite competing as a whole.
Progress has been made & I'M GLAD! But we're not all the way there just yet. "S'all I'm saying."
Have a GOOD day!!!
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Weapon type buffs and balances https://www.bungie.net/en/Forum/Post/209928585/0/0
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Auto rifles feel like they have a clear distinction between ones that are better in PvE like the Regime type guns or ones that are better in PvP like the Doctrine types. I'm not sure what they could do but all I know is that the Doctrine types work in PvP and PvE. Can't say the same for Regime types. Terrible in PvP. Not sure how to fix said problem though.