[i]As a disclaimer, I'm fully aware that Vex Mythoclast is classified as a Fusion Rifle and therefore takes from Fusion Rifle mods. However, its functionality is the reason for this post.[/i]
With the latest patch as of 18/04/2023, all primary weapon types received a [u]20% damage buff[/u] (Scouts got 10%) in PvE to catch up with SMGs, [u]since SMGs have been the dominant primaries for a very long time[/u].
This, naturally, included Exotic primaries of the same types. However, [b]due to its classification as a Fusion Rifle, Vex Mythoclast was [u]not buffed[/u][/b].
The problem with this is that Mythoclast functions identically to a High-Impact 360 rpm Auto Rifle in its primary firing mode [i](albeit with a slightly higher RoF at 390)[/i]. [b]I firmly believe this to be an [u]oversight[/u].[/b]
Its Linear Fusion mode should not be buffed, it's fine where it is. But, [b]it's primary fire SHOULD be buffed by the same 20% due to it, in essence, being an Auto Rifle.[/b]
By Mythoclast not receiving the same buff, it's automatically been power-crept by actual Exotic Auto Rifles, despite functioning the same way as them with its primary fire.
[b]EDIT:[/b] Not to mention, despite its Fusion Rifle classification, its Linear mode WAS hit by the 15% LFR damage nerf, and previous general LFR changes such as the aim-assist nerf. [b]This is a crucial example of functionality taking precedence over classification.[/b]
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Vex is a fusion. Thats why its damage gets buffed everytime fusions got a buff. It litterally says on the weapon fusion rifle. Only auto's got the buff. How it shoots doesnt matter. Otherwise devils ruin and 1K would get the trace rifle buff. Or cerberus would get a shotgun buff. Every weapon identifies as what it says on the gun