It feels like they wanted the drops to dry up after you maxed your rank , to force you to have to grind Onslought endlessly without any guarantees of a shiny
Typical Bungie, can't take an easy win, they always turn it into an L by falling back on old habits of underdelivering, 1 step forward 3 steps back, they would bake you a cake, but put laxatives in it and not tell you untill after you ate it
They didn't have much faith in onslought to begin with, hence the weapon timegating, along with superblack and title timegating ,and Onslought is not the hoard mode we always wanted, it's just another disposable seasonal hoard mode.
I am already sick of it , Dares and Coil are miles better ,The 30 second wait between rounds, and the mid-wave filler spark dunk need to go to make it slightly more bearable , im wasting hours of my life wating on the next round to start
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#destiny2
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I strongly disagree. Its better to implement a system that's already in the game to a vendor that doesn't have a rank reset. Why? Because if you're already grinding the intended mode, wouldn't it be BETTER, to get extra rewards for playing said mode instead of relying on RNG? Honestly it's like a step in the wrong direction for this NOT to be a thing to begin with.