I have a feeling that most of Halo 4's errors were due to Microsofts influences. I've read that people high up Microsoft, many who know little about game making, are allowed to have drastic creative decisions, yet no one calls them out because of their position.
I have a hunch that they insisted on the bland load out and progression system, as well as the demanding so many Spartan ops eps that they all became repetitive, and the bestial looking not-covenant. These changes all seem like an attempt of generalisation, to get a wider audience.
But, hypothetically, if 343i somehow became independent from Microsoft, and obtained the rights to halo, they may not need to generalise since they can sell Halo on playstation and PC as well. 343 would also have more creative freedom and a greater window of time, so stuff may be less rushed.
Not to mention the PC modding community could provide a great boost for Halo's community, perhaps a return to the fun of Halo 2 custom.
-
[quote]I have a feeling...[/quote][quote]I have a hunch...[/quote][quote]But, hypothetically...[/quote]
-
343I can only make halo games under Microsoft. If there was a way to be independent and still make halo games bungie would have done so. Which i would have loved. Halo 2 was so amazing and it [b]wasn't even half way done[/b] If MS Didn't rush everybody the games would be a new level of epic. 343I has commented on the MP and that was them alone. The Guy that oversaw development claimed full responsibility for that over twitter. I might add that MP is focused on after the campaign in which they didn't have enough time to flesh out. In addition to it being their first game. Spartan ops was good plot wise. Episode wise there should have been more diversity in what was being done, i agree. The appearance differences are just common sense which actually had to be explained in the Art guide as people couldn't wrap their heads around it. [b]not all humans look the same. not all aliens are going to look the same[/b]. We assume The Storm elites primarily come from the outer colony Hesduros due to the Kilo 5 novels. That gets messed up with Elites known to be From Sanghelios getting this "update" as well. So i cannot reason that. The Jackals will have the most varied appearances aside from the hunters, due to the varied environments they live in. Jackals seen in halo 4 are noted to be from a isolated continent in which it's occupations keep their ancient appearance. There are dozens of explanations for the grunts; over-breeding,experimentation,colony world, sub continent,etc. The most reasonable being that the grunts we are use to fighting were bred on high charity and these may be the "actual" grunts. They breed ridiculously fast so they are more prone to quick changes and adaptations.
-
Изменено (Forge Fan92): 1/1/2014 6:19:30 PM343i was created by M$ for the sole purpose of making Halo games. It ain't going independent, ever. It's hard to imagine a separate 343i from M$ when effectively, M$=343i.
-
lolno. MS own Halo, 343 wouldn't be able to sell that shit without MS's permission.
-
Изменено (BerzerkCommando): 1/1/2014 1:26:49 PM[quote]. I've read that people high up Microsoft, many who know little about game making, are allowed to have drastic creative decisions, yet no one calls them out because of their position.[/quote] You want to know why MS has the power to do that? It's because they gave 343 the money to make the game and most of all MS owns Halo. How can 343 make an independent Halo when they don't own the IP? [quote]But if 343i became independent from Microsoft, they may not need to generalise since they can sell Halo on playstation and PC as well. [/quote] I would love to see them do that. Imagine the lawsuits they would be getting by selling MS IP on other systems without the approval by MS and then there's the biggest lawsuit of stealing MS IP.
-
Doesn't matter. Microsoft owns Halo and they are 343. I doubt they'd divorce.
-
Starter bump