Hunters...They have 3 or 4 shots and all titans survive one shot
Strikers: activate and have only health bar left
Defender: at least has to stay in the bubble to live
Sunbreakers (pre nerf): survive one from far distance due to fall off but dead upclose
Sunbreakers nerfed: one shot anywhere by anything...
Now they were hit too hard because if strikers and defenders can survive golden guns why cant sunbreaker. All you needed to nerf was the recovery like wtf.
Just you wait for our buff in later days
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[quote]Sunbreakers (pre nerf): survive one from far distance due to fall off but dead upclose [/quote] [b]That is not true at all lol.[/b] [quote]Sunbreakers nerfed: one shot anywhere by anything... [/quote] [b]My thorn doesn't one shot sunbreakers...[/b] [quote]Now they were hit too hard because if strikers and defenders can survive golden guns why cant sunbreaker. [/quote] [b]Well maybe if you used your BRAIN just for a second, you'd realise that there are two different super types. Roaming; I.e. Golden gun, sunbreaker Single Use; I.e. Fist of havoc, nova bomb Maybe a fist of havoc can survive because it's a ONE TIME USE SUPER, whereas sunbreakers can run around the map...[/b]
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It's true that sunbreakers were nerf to the point where it's useless. It sucks but that's what happens when you have people in this community who cry nerf all the time and don't know how to counter it which is pretty simple to do. But if sunbreakers were to be redisign, I would make to where it's one big two wielding hammer (similar to volendruung from skyrim) that mimics blade dancer making you have to be close to your opponent and not toss hammers. That's what I have so far as an idea.
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Eh it's because fist and defender are not like sb which is roaming. Sunsingers, stormcaller and blade dancers will be also killed with one sniper headshot or shotgunners. Accept the changes
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