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《天命2》

討論《天命2》的所有事情。
4/13/2023 6:58:29 AM
4

GMs are still underwhelming and not challenging

after the Raid being on casual difficulty and not even the master raid offering a real challenge, I really looked forward to the GMs this year, hoping at least Mars Battleground or the revamped Arms Dealer or LoS or also the new Hypernet are a little harder and make us sweat.... but: nope Everything first try w/o even struggeling a bit and not even necessary to optimize load-out too much. It is really sad, that D2 now does not contain a single challenging end game activity for advanced players anymore. Just a hint Bungie: If end game content can be soloed, it is too easy! not only because of the enemies health bars, but also reg. mechanics. End game content in a multi player game should require tactics, communication and high end loadouts. What else do we farm good weapons for if not for this. So, quick master "challenge" on RoN boss next week, and then 6 weeks of touching gras.....

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  • Bungie won’t cater to the minority, no matter how much you cry!

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    • Definitely too easy. We wiped a total of 3 times across all 6 GMs and all those wipes were down to us dying to ourselves not to the enemies lol. I ran strand for 5/6 of them without changing anything and it was a breeze.

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      • I intentionally avoided GMs almost since they came out until now because pve just hadn't been interesting or fun outside of raids and dungeons for me personally. The lightfall changes actually making me have to really turn my brain on and pay attention in master nightfalls got me excited to finally try GMs this season and tbh I'm disappointed. It took 3 tries. 1 fail because my two teammates died right underneath the feet of the boss guy where I couldn't Rez them lol. 1 fail because lmao Bungie connections are amazing and kicked one of us around halfway through. And so on the 2nd real try without getting error coded we got it and it just felt too easy for end game pinnacle activity. I do wonder how the hardcore PVE players feel rn, cos if I were them I'd have wanted it to be harder

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      • 100%

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