JavaScript is required to use Bungie.net

《命运2》

讨论与《命运2》有关的一切。
由ehbin编辑: 1/31/2024 11:47:54 AM
2

Forget this post

Forget this post

发贴语言:

 

遵守游戏礼仪。发送贴子前请花点时间阅读我们的行为准则 取消 编辑 创建火力战队 贴子

查看完整话题
  • I'm going to look like an -blam!- in saying this, but whatever. If a solo flawless run is taking you 4+ hours, then you have big improvements to make. Even playing conservatively, it shouldn't be taking more than 2. Maybe it's your strategy, or your loadout, or execution of damage phases, there will definitely be stuff you can change. The faster you beat it, the less likely you are to have more disability-induced interruptions. That said, the requirement to not leave is there so players can't Alt + F4 or equivalent when they're about to die and resume with less progress lost than if they had to restart entirely. Kicking for inactivity is also reasonable - sorry, but the game can't know the reason why someone is inactive; I'm almost certain the timer is more lenient when solo, though. A typical person can easily go for a bathroom break mid-activity without being kicked. To remove these things benefits you and others in your situation, at the cost of the integrity of the achievement for everyone else. I have sympathy for you and your experiences, but I can fully understand why Bungie have in place the systems that they do, here, and I don't see situations like yours being enough to make them change.

    发贴语言:

     

    遵守游戏礼仪。发送贴子前请花点时间阅读我们的行为准则 取消 编辑 创建火力战队 贴子

你没有权限查看此内容。
;
preload icon
preload icon
preload icon