With the Episode+Act structure adding an additional row of 5 perks each with the release of Act 2 and 3, keeping us limited to just 12 active artifact perks in total is feels unnecessarily stingy.
Now I'm not suggesting letting us grind unlimited artifact perks until we have literally every perk in the artifact active at once, but like, surely giving us access to +1 additional perk point per Act for a total of 14 points during Act 3 wouldn't break the game..
-
DJ
Supporting Bungie since 2007 - 旧
Bungie did, for a time, allow all the perks to be unlocked on the seasonal artifact during its life. Those were the times. I hate how the artifact is set now. -
Even if they don’t let us have all the artifact perks (which is understandable for balance reasons) Our loadouts should save artifact configurations. Also the way to boost artifact perks this season is awful. It only boosts what you had chosen when you used the tome of want.
-
I agree. Act 1 should be 9, act 2 should be 12 perks and Act 3 should be 15. Gold from lead and the one that reloads rocket launcher after multi kills doesn’t seem like it works to well or perhaps I just had it in my mind it would be better.
-
Or just let us decide where to spend our points.. we constantly have to waste points just to open the next row
-
This old tortoise advocates for the complete Artifact board to be lit up in its entirety from day one…as occurred a while back. ✅ That is all. Ease Springs! 🫡 MDGA
-
They give you another perk when they introduce a new row. For example they have added to new rows so we should have 14 perks. Saying that though, looking at the new options if we did have 14 the game would be broke lol. What gets me the most though and if I'm being an idiot please say, why so we have to reset the artifact if we want to change a perk? Why can't I just swap out perks, pain in the -blam!- resetting given artifacts don't save with load outs.
-
[quote]+1 additional perk point per Act for a total of 14 points during Act 3 wouldn't break the game..[/quote] [i]Prismatic[/i] already broke the game. No harm in what you're saying here at all. If anything, it increases the number of viable builds within the Sandbox, a healthy adjustment!
-
Some artifact perks are straight up better than exotics They really should rework the entire game these artifact perks are better than most -blam!-.
-
I would be okay with a slight increase to how many we can have But what I really want is the artifact to change with the load out you have equipped Warframe does this with load outs to even what colour combinations you have or slots in the gun or weapon meaning it’s easy to switch and change playstyles