I'm not bashing on Titans, I want to know what makes Sunbreaker a balanced sub-class. We know what makes Sunbreaker a "OP" subclass so my question to all of you is what makes it balanced.
Edit 1: Why is this being downvoted?
Edit 2: Some of you need to realize that I'm simply asking a question, nothing more.
[quote]The new Titan subclass has had a bit of controversy surrounding it buy hunters and Titans alike the main argument is that the sun-breaker bonus armor whip the super is active is to much I am going to swing your opinion away from that. The nights talker subclass specializes in non super modification like keen scout and shadestep which are active all the way time. Night stalker also has very control based grenades and a mele that is almost as good as a flash bang from a striker Titan and a super made to counter supers (although it does take a while for the tether to connect)
The sun breaker sub class is specializing in buffing your super almost every node modifies how the super works to make it stronger and quick grenades to help a Titan push up through a fight.
So next time you see a sun breaker pull a super that they may have 2-3 times a game and get 3-5 easy kills while you are getting a constant kill stream by shadesteping and tracking around walls just tether them and be done with it.
In short the sun breaker sub class probably doesn't need a nerf the sub class mew are fine if anything needed a change just changer the amount of time it takes for a tether from a shadowshot to connect because a subclass
For anyone that cares I main a hunter and have mained a hunter sense day one
Also blackspindel can one shot head shot a sun breaker for anyone who cares[/quote]