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9/29/2015 2:48:03 PM
12

Moldering shards don´t work?

Just killed Oryx with 20 moldering shards, but got no additional items, all i got was the auto rifle i already had. My Question : Can it happen that without moldering shards you get nothing from Oryx? That would explain why i only got the Auto Rifle again.

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  • this week's raid report 3 characters, 3 raids, 60 moldering shards spent Lock - 2 kingslayer shells (both below the one i already had) and the Raid helmet THE SAME MOTH&%&$^&ING shotgun I have gotten 2 times before Hunter - Raid Boots (lower than the raid boots i already had) Titan - Raid chest, 2 titan marks (one 307, another 308... not bad... but 2 of them?) This is not the "Extra drops"... this is total loot for this week. The week prior I've gotten the scout rifle 4 times, the hand cannon 3 times , the shotgun 3 times (2 of the scout rifles dropped on the same boss!!!) PLEASE UP THE EXTRA GEAR DROP RATE FOR 20 MOLDERING SHARD EXPENDITURES, AND PLEASE TWEAK THE RNG TO EXCLUDE REPEAT GEAR Bungie you've generally knocked it out of the park with this expansion, but raids are supposed to be the pinnacle of fireteam coordination and skill... but so far, the rewards are stingy to non-existent. The exciting prospect of extra loot by way of moldering shard expenditures turns into a kick in the teeth when oryx dies and 20 shards are deleted from your inventory to be replaced by 2 in the box... is this what you intended? Maybe you could add some of the raid weapons/armor to be sold by Eris in exchange for duplicates of raid weapons/armor you already have? even if it's just one different weapon/armor each week, eventually we'd make progress to the gear we want instead of the same old disappointing RNG system

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