JavaScript is required to use Bungie.net

#feedback

1/16/2016 7:30:20 PM
3

Rebalance Hammer of Sol

Rebalance hammer potential. They are too slow and the perks to support that like Forgmaster's blast and flame seeker's tracking are trash. It can't be trusted as a range attack and attacks cost far too much to rush into close range for every target. Blast should increase, hammers should fly faster, or Flameseeker should definitely adjust stronger to a targets movement. Rebalance Cauterize. Hammer of is taking equal if not more damage then ArcBlade and has a drastically slower attack rate and lower number of strikes. Not to mention lack of evasion skills. Cauterize does not give a large enough amount of health to justify a wait time equal to missing a whole attack, it's cheating players out of their reward of health gain when that kill. If cooldown can't be aligned with cooldown between attacks in super it shouldn't exist. Players that kill more often should heal more often.

文章張貼語言:

 

以禮待人。發佈文章前請花點時間查看我們的行為準則 取消 編輯 創立火力戰隊 文章

檢視完整主題
你無權檢閱此內容
;
preload icon
preload icon
preload icon