So saw a post earlier about some guy complaining about not being able to get to the lighthouse (surprise, surprise, yet another one of those posts)
Personally I think (almost) everyone should be able to go to the lighthouse.
Why there cant be 3 chest there, the place is -blam!-ing huge and all just for one chest for 3 people to run towards. Afterall it was intended to be a social space.
there could easily be spots in the lighthouse for 3 separate chests:
one chest for when you get 5 wins (armor)
one chest for when you get 7 wins (weapon)
one chest for when you go flawless
Obviously you can't open them without your card having the correct amount of wins (or loses)
I think that would quit the bitching about people not making it to the lighthouse but still require some effort (only 5 wins) to get there.
the other added bonus, would be that it would serve as specific hub for other players to find team mates who are into trials
what does everyone think?
Edit: well looks like this idea has gone down like a year 1 archon priest with rainbow burn :)
I get that it's meant to be the pinnacle of PvP , but seriously who here after their 4th or 5th visit just simply skip the cut scene and run straight for the chest to grab their well earned loot? I know I do.
Plus the fact that you can easily carry or get carried there or worse pay to get carried for me totally invalidates the concept of it.
Sure you can "git gud" or you can just pay a small fee and your hand held whilst some other guy does all the work
This was just a solution for those die hard grimoire hunters who aren't great at PvP.
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What about the people that aren't good enough to beat oryx. Should we make a social space for them in order to get the grimiore. Should there just be an area in the tower where people can go to get the grimiore points from activities they're not good enough to complete.
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I think they should make it 9 wins and you go to lighthouse doesn't matter if flawless. Of course if 3 losses then you are out
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Let's just give them a participation trophy while we're at it. Oh we don't want to hurt your feelings and tell you that you aren't good enough so here you go here's the same feeling the people who earned (or in some cases bought) get
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It's actually depressing how update after update this game is becoming more and more casual. Eventually this game is gonna play itself.
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[quote]So saw a post earlier about some guy complaining about not being able to get to the lighthouse (surprise, surprise, yet another one of those posts) Personally I think (almost) everyone should be able to go to the lighthouse. Why there cant be 3 chest there, the place is -blam!-ing huge and all just for one chest for 3 people to run towards. Afterall it was intended to be a social space. there could easily be spots in the lighthouse for 3 separate chests: one chest for when you get 5 wins (armor) one chest for when you get 7 wins (weapon) one chest for when you go flawless Obviously you can't open them without your card having the correct amount of wins (or loses) I think that would quit the bitching about people not making it to the lighthouse but still require some effort (only 5 wins) to get there. the other added bonus, would be that it would serve as specific hub for other players to find team mates who are into trials what does everyone think? Edit: well looks like this idea has gone down like a year 1 archon priest with rainbow burn :) I get that it's meant to be the pinnacle of PvP , but seriously who here after their 4th or 5th visit just simply skip the cut scene and run straight for the chest to grab their well earned loot? I know I do. Plus the fact that you can easily carry or get carried there or worse pay to get carried for me totally invalidates the concept of it. Sure you can "git gud" or you can just pay a small fee and your hand held whilst some other guy does all the work This was just a solution for those die hard grimoire hunters who aren't great at PvP.[/quote] I like the social hub aspect for Trials. Would be alot easier to start a team.
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由SCI 22編輯: 4/28/2016 7:18:43 AMI've only gone flawless a few times, like maybe seven to ten, but as much as I do enjoy the lighthouse, I think it should stay locked away to only those reaching a flawless victory. As it was intended to be. Plus it makes the place more special for those who manage to reach it whether by pure persistance or a carry. Still great all the same.
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Id be all for it, being very bad at pvp. That being said, to not sound rude to those who "deserved" it (amongst which some carried and pay to flawless guys), maybe we could leave an entire area with chest only available to the flawless. Rest can get chests in a lobby... To me also, Elit PvP players should keep in mind it's quite easy for them to get a carry in PvE, considering teams size and kindness of multiple Sherpas. It's way rarer in trials.
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I've only gone flawless once in year 2 and I still don't agree with you. The lighthouse is reserved for those who have earned it 9-0 if you can't get there then that's your fault for being terrible a PvP. Deal with it.
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Just make a separate playlist/matchmaking for those who already completed ToO for the weekend. People who keeps playing ToO aftet their Lighthouse trip, can play ToO. While the people who haven't made it to the Lighthouse, would make it easier for them.
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9 wins with 1 or more losses = lighthouse, no chest 9-0 = lighthouse with chest Simple
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what happened to hard work and dedication? the more time complaining the less time training. Go get gud no one will do it for you. Yall want the jordans but only by walmart shaq shoes. i dont play trials, but this still is a growing trend, welfare recepients
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Yes, bump, love this idea. The lighthouse is the only card I don't have, and there ain't no way in hell that I'm ever going flawless.