原先發佈於:Pokemon Centre
Hey, everyone! I've decided to put together a page on Pokémon GO that contains all the tips you might be looking for. Have any that you don't see here? Post them below and I'll add them!
• Pokémon GO only tends to use about 8MB of data per hour of open use (i.e. not when put away). If you find that you're using more, try closing other apps. It'll save battery, too!
• Catch lots of Pokémon, even if you have them. The items they give you can be used towards you main ones.
• You can start off with a Pikachu by walking away from the starters four times.
• Poké Stops refresh every five minutes or so.
• Gyms can be challenged with other people on your team near you and they don't have to be on your team, so long as they aren't on the same team as the one that holds the gym. Up to six people can battle against a gym at the same time.
• Pokémon size may influence its max CP. More details on this as they come, but some say the heavier it is, the higher the CP can go.
• Spin a ball around before throwing it to do a curve ball.
• The smaller the circle is around a Pokémon, the higher the bonus you'll get upon catching it. The colour of the ring relates to its aggression. Lower aggression (green) means it's easier to catch while higher (red) means it'll be harder.
• Save your stardust for higher levels.
• Turn on power saving mode and flip your phone upside down to let it keep tracking while using a lot less power.
• Naming your Eevee Rainer will have it evolve into a Vaporeon, naming it Pyro will evolve it into Flareon, and naming it Sparky will evolve it into Jolteon. [b][u]Make sure to quit and restart the app for it to properly register this. Wait a bit, too. Additionally, this seems to only work once per evolution (one Jolteon, one Vaporeon, and one Flareon).[/u][/b]
• Catch a large number of Pidgeys and Rattatas. A very large number. Then, use a Lucky Egg. Evolve them for 1,000 Exp each.
• Gyms can be challenged by more than one person on a rival team (in relation to who owns the gym) at a time.
• Rather than evolving a low CP Pokémon with two evolutions and then evolving it again later, wait until you have enough candies to evolve it twice. By then, you'll have caught more than enough of that type of Pokémon to catch stronger versions of it and, thus, you'll save some candies.
[url=https://www.bungie.net/en/Clan/Detail/1613319]Direct link to the group![/url]
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The eevee naming thing is buggy. The 1st time I heard about it it worked 4 times. A few days later it doesn't work anymore. Naming eevee sparky and getting flareon and vaporeons now. Either they patched it or its still not 100% guaranteed when you rename it
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Will making your review that instantly evolve it, or will you use candy to evolve it but it will evolve into that thing?
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Also: when you have a Pokémon that has 2 evolutions instead of just 1, wait to evolve them until you have enough candy (125 usually) to do both evolutions. This will ensure you have the strongest possible Pokémon. E.g. say I have a cp 100 Oddish and 25 Oddish candy. I can evolve that Oddish to a gloom (about 200 cp i think) which will take 100 candidate to evolve to vileplume. During the time I am stocking up candy, I run across a cp 300 Oddish. I can have a much stronger gloom and vileplume if I evolve this Oddish instead, but I have been set back 25 Oddish candy instead of needing 125 instead of 96 more after catching the 300 cp oddish.
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由SlayVelociraptor編輯: 7/17/2016 8:51:08 PMSorry, but I should point out that youre wrong about the ring. its color show the aggression level of the pokemon (red-angry, green-not angry) with higher aggression being harder to catch. but if you hit inside this ring, you are given a higher chance of capture. When the ring is smaller amd harder to hit, you are given a higher chance [b]if you hit inside this ring[/b]
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由Legend To None編輯: 7/19/2016 10:42:45 PMI found this website it is used to determine how strong a Pokemon will be when evolved. Just enter in the Pokemon and its CP then simply click Evolve. It is a helpful tool for planning.
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The game is unplayable right now, i find a bualbasar, a snorlax and a large snake thing, i would have gotten them but it would freeze.
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Any tidbits on how pokemon tracking works? Aside from "as footsteps decrease from 3 to 2 to 1, you're getting closer".
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Your I formation regarding captures is incorrect sadly. I just had this explained to me yesterday and it works counterintuitively to many other games I know. So basically you want to hit your pokeball within the green/yellow/red area. That's what gives you nice/great/excellent ect. So in reality you want to throw the ball when the circle is at its largest and getting nice etc. throws gives you a better chance to catch. Of course Noone really knows at this point as there isn't anything official from Niantic but since I started using this method I'm having a much easier time catching red circle Pokémon compared to when I was trying to wait for it at its smallest point.
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由AxelOfTheLight編輯: 7/16/2016 1:14:15 PMHere's a tip for experience grinding. Catch a ton of ratatta and Pidgey. A TON. Use a lucky egg item and evolve them all at once from Pidgey to pigeotto and ratatta to raticate. Profit. 1000xp per evolution This also works with other Pokemon that only cost 12 candy to evolve
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2 回覆
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由bigheadted編輯: 7/16/2016 12:57:15 AMNaming your eevee Rainer will make it vapoereon, naming it Pyro will make it flareon, naming it Sparky makes it Jolteon. [spoiler]credit to AxelTheFox[/spoiler] I thought this would be useful to add to the main text of the thread.
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What are the starter options and what are your recommendations? What is the best team you can join?
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[quote]• You can pick up poké balls by tapping them after you miss. [url=https://www.youtube.com/watch?v=qYURo2WOg2o](Video proof)[/url] [b]NOTE: You have to do this at a very specific timing which is hard to master..[/b][/quote] Everyone I know who believes this failed to notice the number of balls they currently have still decreases when they "picked up their pokeballs". [i]So post video showing the number of balls you have prior to and after each throw and I will believe it[/i] [quote]• Pokémon size may influence its max CP. More details on this as they come, but some say the heavier it is, the higher the CP can go.[/quote] The max CP of any pokemon can be increased by training them at gyms. [quote]• Wait until the circle around a Pokémon is as small as it can be before tossing a Poké ball. This gives you the greatest chance to catch it![/quote] The circle is actually a skill shot. If you throw a ball and land it inside the circle you will get a bonus. Full size circle - anything greater then 50% = Nice! ; Nice Throw 10 xp 50% - anything larger then ~10% remaining = Great!! ; Great Throw 50 xp Any throw that hits the very center when the circle is about to disappear = Excellent!!! ; Excellent Trainer 100 xp [i]Scoring these bonuses increases your chances if catching the pokemon on the associated throws.[/i]