[spoiler]*A Wild Gringo has appeared*[/spoiler]
The big question on every Destiny player's mind is Destiny 2. Nobody had any real clue what the story will be based on (although there was heavy handed foreshadowing about the Cabal in TTK) but it is assumed that none of the current enemy races have died off (though the case could be made for Taken as we don't know if any being can currently Take, but I digress). One of the more prominent enemies in Destiny was the Fallen, the Space Pirates who got the short straw when it came to having their asses handed to them. The Eliksni are my current favorite enemy in Destiny for several reasons, but the largest being their parallels to humanity in spite of their apparent differences. I wish to see this expanded in Destiny 2 but that brings up the question; how will they be relevant in Destiny 2? As I said, in Destiny 1 they had their asses handed to them on a silver platter and are currently the enemy with the most danger of being killed off. Here I will explain some possibilities about what Bungie could do to keep the Fallen relevant in Destiny 2 based on what we know in Destiny currently.
[b]Allies[/b]
As I mentioned prior, the Fallen are very similar to humanity. They were also visited by the Traveler and suffered their own collapse when it left them. The reason they are fighting humanity currently is to reclaim the Traveler (excluding the Devil Splicers, who replaced it with SIVA and want revenge). With the Fallen as desperate as they currently are, I could imagine a few going the route of Variks and supporting the Guardians to be with their Traveler once again. Perhaps we might even get Fallen Guardians. There is nothing lore wise that absolutely disproves this possibility.
[b]Splicers[/b]
This us one of the more practical possibilities. You see, the Vex and Hive can pull new cannon fodder out for us to shoot without making a dent in the lore. We also know next to nothing about the Cabal as a species and they could also come up with new morphs, breeds, unit types, etcetera without pushing the lore. They could also pull out a new species like the Psions and that would be hunky dory. The Fallen, on the other hand, are quite limited. The different "types" of Fallen are caused by their different intakes of Ether. As far as we know, there is no "in between" of types (like some Dreg with arms or something unholy like that). The possibility of a different subspecies is low and the only other option is something bigger than a Captain, like a redesigned Barron. Other than that, the best option for new enemy types is further augmentation by Splicers. They don't need SIVA to do their Splicing thing but SIVA is still a possibility. SIVA still exists in the Plaguelands and there is large chance there is another replicator. I mean just think about it, something as important as that and you build one production facility.
[b]Variks[/b]
We don't know much about Variks and his machinations, but we do know that he wishes to reunite all the Fallen Houses under one banner. What this means for the Guardians is unknown. He could seek to be allies with the City, or he could betray the Reef once he rises to power. Time will tell.
[b]A New House[/b]
We do know that other Houses exist(ed) in Destiny. It would not be out of the question for a new House, hiding somewhere in this system or from outside it, could come along and provide a new threat. Stone and Scar are possibilities, but we don't really know.
[b]Time Traveling Skolas[/b]
Now this is a long and in depth theory that I'll try to find a post for that better does it justice, but until then I'll just summarize it. In HoW Skolas gains the ability to time travel. In spite of this, he manages to get captured within minutes of this. It is theorized that the strange Vex Signal at the end of the first HoW missionthat was never explained was actually Skolas time traveling to replace himself so the one without time traveling abilities is killed in the last mission while time traveler Skolas is free to move through time amassing an army. It seems convoluted but Destiny is no stranger to convoluted time travel. If this is the case, it could cause some cool possibilities like the Fallen becoming a larger threat than the Cabal or Hive.
[b]Nothing[/b]
The Fallen are weak but the Kings remain. We could continue to fight what remains of the Fallen as dispersed pirates and nothing much would really change.
[b]Extinction[/b]
This is the least likely possibility. Bungie could decide that, for whatever reason, they do not want Fallen in their next game. The Fallen are currently very weak and Bungie could just say "they're so dispersed that is why you don't see them." Then they could have a triumphant return or die off. This is a possibility I highly doubt would actually happen, and I hope it doesn't.
[b]My Thoughts[/b]
I personally believe there will be a mixture if what I mentioned above. The SIVA crisis has left the House of Devils divided. I believe over time this divide will spread to (what remains) of the other houses. An all out Civil War would break out between the Traveler worshipers and the Splicers. Perhaps some extreme circumstance (most likely a Cabal attack on the Traveler) could cause those loyal to the Traveler to side with Humanity. While the Splicers continue to fight. That would take the best of basically all possibilities. We could have playable Fallen or at least allies. Then we could still have Fallen enemies and expanded enemy types. Plus it would just be cool in lore. The only wildcards may be the Kings
Are there any possibilities for the Fallen in Destiny 2? Comment below and please check out more lore in my Clan, The Ashen Conflux, of which I am an admin. . Thanks and have a great day.
You are forgetting SIVA it has been introduced to the moon, the house of exile has nothing keeping it from using siva to become more powerful from the siva's artificial either... maybe a house of archons?