Is it just me or is it hard to see what you're doing and where the enemies are when you're using chaos reach? Might be better on PC, but on console, the field of view is smaller. Maybe enemies should be highlighted when using it and increase the field of view. Tank stat could be bumped a bit too I think.
This is coming from a hunter main (sadly) that enjoys all classes.
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Gosh the camera on Chaos reach is balls. I wish it just attached itself to your shoulder so you can better trace what your trying to shoot. Nope.. sometimes it's right in your ass, other times it pulls back so damn far all you can see if your character and a blue line coming out of your foot.. and don't even get me started if you try to use it indoors.. Cheese and rice..
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2 回覆
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My biggest issue with Chaos Reach is the short duration. You can stop it to save energy, but it's basically one big shot and done. Kind of a waste the way it is designed.
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由IcyHorizons編輯: 11/20/2018 8:43:17 AMTry and focus on one area, i find it easier to it use this way. While doing this campaign on my Warlock it was super easy to adjust to the FOV just by focusing on one area and tossing a melee charge or grenade into the area I needed it at. Hope this suggestion helps.
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Just a few Exotic ideas I think showcase how having good exotics can change a whole subclasses playstyle. Wardcliffe Helmet Chaos reach chains lightning. Focal Point Helmet Highlights targets during chaos reach kills add super energy (highlight matches rank colour, gain more energy the higher the target level) Electrocutioner Gloves All melee attacks will increase Arc dmg from any source and will reduce incoming Arc dmg for user. (Arc melting point) Electrification Chest Shooting ground with chaos reach will create a large AOE (static mist) that will dmg targets inside over time and limit visibility. Anti-static Boots Movement speed increase and blink movement evade during super. I do however feel the subclass needs a mid air dodge ability as standard.
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The area that the super fires at is the middle of your screen (roughly) so put the enemies you want to melt in the middle of your screen when you pop it. Also, DEFINITELY be in the air as doing on the ground is ineffective and if you jump and glide a little first, you'll see more area than just your kamehameha.
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I used it on the boss in gambit earlier this week, it looked as though it was bouncing/deflecting off him with no DPS markers, I asked my teammates if they could see damage on him, they could but some weird stuff going on with my screen 🤷
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由RinChise編輯: 11/18/2018 5:51:31 AMYeah, make it so all enemies are highlighted like enemies in gambit when you invade. You can see them through walls etc. Give it a 300% defense increase because you die way too fast. Also increase the energy gained for hitting people with geomag. Like you get 50% super back if you hit one enemy for 0.5 sec. Ah I forgot the most important aspect about chaos reach. Nerf hunters, they're op and buff warlocks.
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I'm using it now for the first time and it's really hard to see. I'm getting my 25 wins as a stormcaller and decided to use reach as I hate lightning. I think both lightning and golden gun need a buff. Chaos would be awesome if we could see better.
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Yes, it's very hard to get a good field of vision when using. It's not the best option when clearing adds. But wow is it good at melting the boss in Gambit. I think it's really meant to be a super that get focused on bosses.