Reminder that Pocket Singularity frequently tracks into walls
This is a very clean and clear example of Pocket Singularity failing to initiate tracking with line of sight, and instead it tracks to a target that is behind a solid object.
This is one of the most common and frustrating flaws with Pocket Singularity which makes it an unreliable and inconsistent melee ability for voidwalker.
Please rework it or add a second melee option that is not subject to such weird and unreliable interactions.