此討論串源自另一個討論串: 檢視原始文章
There's so much hate and confusion around this particular issue that I'd like to illuminate some things in a separate thread. Hopefully my reasoning will make sense to you and you'll see why Microsoft has had to instil regular DRM checks into their xbox because of their industrial strategy.
The only plausible reason I can see Microsoft instilling the 24 hour online check is because of the used games market. What they're trying to achieve here is to turn all game titles into digital entities, just like Steam, so that regardless of whether you bought it on a disc or downloaded it off the Xbox store it ends up tied to your account.
Where does this differ from Steam in a fundamental way? You can't buy games on discs with Steam (at least 99% of the time, and in the small cases you do there's no hope in reselling the disc). Because you can buy physical copies of XboxOne games, there is a possibly of attempting to resell the disc. If you have already tied a game to your account and you then resell the disc, the only way of preventing you from keeping your game once you've sold it is to check the license on your Xbox. I'd assume that when you try and trade games in there's an option to 'deactivate' the game from your account.
If the regular DRM checks were not a thing, I can just imagine the extreme ([i]stupid[/i]) case. Bob buys Watch Dogs, goes home and installs/ties the game to his account. He then immediately returns Watch Dogs back to the store, and then proceeds to play the game because he's already installed it. Rinse and repeat with every game possible, building up an entire game library off of pocket change and returned games.
Lets say for example, instead of regular checks, Microsoft has spot checks through the year for this type of thing. The effect is still detrimental. Bob could just buy all the games he wants in a certain time period, resell them immediately and then never connect his xbox to the internet again. This isn't a problem for Steam solely because Steam games don't come on discs - so there is nothing to resell.
The [b]ONLY[/b] way of going around this issue without the regular online DRM checks is if game stores had facilities which could determine whether a game has been deactivated from an account or not when someone trades it in. This however creates, in my opinion, an even more disastrous problem. Only game stores which have the facilities to check whether games are tied to accounts will be able to participate in the used games market. As I'm sure you'll agree, if Gamestop (or any other corporation) was the only store licensed to sell used games this would not benefit consumers. Not to mention, having to organise the infrastructure for such a system of checking games on a worldwide scale to the right stores without possibility of abuse seems unfeasibly costly and inefficient.
So as I see it, the 24 hour online DRM checks are Microsoft's reaction to the game industry slowly transitioning from disc based media to digital content delivery. If it was all disc based and digital content was completely separate (i.e. PS4's plan of attack) DRM checks are obviously not necessary. If it is all digital (i.e Steam's strategy) regular DRM checks are also not necessary. But because Microsoft has opted for a fusion of both, it is the only way of supporting the system without consumers racking free stuff every day.
Whether you see this as a step in the right direction or not is not really my concern, if you don't like Microsoft's approach I think the PS4 will be a good way to go. But Microsoft hasn't put these things in for no reason, and I hope you guys can see that.
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Dont know if anybody has read this, but it cleared up a few questions and thoughts I had about DRM and the like. Microsoft know what they are doing. They are clearly planning for the long term, it is only a matter of time until Sony follows them.
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由Illusive Mang編輯: 6/15/2013 2:03:11 AMWhy don't they just remove mandatory game installs? That would take care of the whole problem. Especially with a 500gb hd, that's gonna fill up pretty fast with all the games, dlc, game saves, music, apps, and movies people download to their Xboxes. Or I'm sure they can implement something where the Xbox can tell the difference between a game from a disc, and one you downloaded digitally. Console gaming is supposed to be the easy, relaxed way of gaming. Just plug in and play. Nothing required other than the obvious things like a tv, the console, and a game.
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由MattLongstride編輯: 6/16/2013 5:22:25 AMMicrosoft is trying to innovate the gaming industry in my personal opinion. they are looking at the bigger picture, the built a gaming system for the next generation. we have lived off disc, cartridges, etc. the world is going digital, and cloud powered... it makes since Microsoft would do the same. sure used games are cheaper, but it doesn't help the developers and publishers who make them. restricting some of the rights to buy used games isn't killing the industry it is helping it evolve. yes, Sony has a good console coming out soon. i just don't see it looking toward the future as much as i see Microsoft doing. honestly Sony being around helps Microsoft become better, and vice versa. if there was one super power in games (ex. Sony) they could come out with terrible games and consoles and people would probably buy them. i support the console wars, but i just wish it to be more mature, and not a lot of trying to make the other person feel like an idiot for playing on a certain console.
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I think they should have just went full digital since they already require an internet connection. Instead of a blu ray drive they should take that out and give it a bigger hd. I think I'm going to buy all my games digitally this gen.
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What I'm hoping for is that since they are trying to stop the Used Game market they'll hopefully have tons of deals like Steam does, so games that are dirt cheap. Hopefully the full price of games will also drop from $60 to something more affordable like $40.
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I don't like this argument where Steam is used to somehow justify what MS is doing. Steam does digital distribution the right way: games are cheap as dirt, you more or less own your games and if worse comes to worse, can always pirate your games to gain full ownership, if your Steam account is banned, your entirely library is not forfeited like it will be on Xbone, Steam does not require a daily internet connection, and it is free, etc. Microsoft is clearly trying to establish a system that would be comparable to 'Steam for console', however, while one side of the motivation is to make gaming more convenient for the consumer, the way MS is executing their vision suggests they want to gain more complete control over their platform and want people to feel trapped in their ecosystem.
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For the last time, there is no "confusion" over MS's DRM nonsense. We all understand what it is. We don't like it. You may be fine with it, but a vast majority of gamers don't like it. Now, you can accept and deal with that, you can choose to waste your time stressing about what other people do with their money.
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[quote]What they're trying to achieve here is to turn all game titles into digital entities, just like Steam[/quote] You mean just like the XBL market place, right? Because while steam is dirt cheap XBL market place never drops it's price, and since no one's complaining about that, M$ has no reason to make a different system, or did every X1 defender forget that M$ already has a digital distribution service?
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I just don't understand why it's a big deal. I only extremely rarely borrow or lend a game to someone, and I don't live under a rock, so 24/7 internet connection isn't something I'm even going to notice.
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由Mitochondrion編輯: 6/15/2013 1:27:30 AMBut why 24 hour checks? Why not just disable the disc? Even if you buy the Playstation Camera the whole caboodle only costs £394 which is still £35 less than the One with Kinecct 2!
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由A 3 Legged Goat編輯: 6/15/2013 1:15:50 AMGood post and it'll help spell it out for those who genuinely don't get it. As for the rest of us, we're just killing time bitching online until it releases and we inevitably end up buying it.
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