Bungie patches things that makes them feel the Destiny players are owning them.
They keep the stuff (flaws and bugs) that makes them feel they are owning the Destiny players.
What a sad bunch of needy swallen egos without substance and honor these people must be.
Edit:
What Bungie does is to force players to play this game exactly the way Bungie wants it to be played, including the "social" experience. Just look at how they made it harder to solo nightfall and weekly heroic strikes, or how they fixed cheese spots and tactics (nothing against that per se) but leave flaws working against the players in the game.
That's pure arrogance on Bungie's side.
See, I disagree. I don't think Bungie really knows how they want the game to play. I'm not sure if that's better or worse, tbh. If Destiny were a game I was working on, you can bet that things like this would be patched up, as it's not really a good player experience to sit in one place and shoot a boss in the face 400 times. [b]However[/b], one would hope that this would be mitigated by a more concise boss fighting mechanic (rather than just tons of adds and a bullet sponge in the middle). Unfortunately, I'm not sure this occurred to anyone over there, or at least not in time to do anything about it pre-launch. So they're trying to "force" the player base to engage the content more actively than sitting in a safe spot, but the real problem is that their basic game mechanics don't support taking cover organically.
Also, I'm sure the flaws are being worked on (unless they're actually RNG based and intentional) they are just toeing the line on how transparent they should be. Anyway, like in all things, time will tell.