Am I the only one frustrated with amount of green and blue drops and rewards in Destiny? Especially, after you reach lvl 30, blues and greens are worthless and the material gained from them is more and more useless.
Possible Solutions:
1. There should/needs to be more legendary/purple drops after level 30.
2. Doing a strike, daily, weekly heroic and nightfall on lvl 30 difficulty should yield more purples.
3. Raids should never drop blues or greens, especially, when you have to be of high level just to enter it.
What do you guys think?
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由Dojo-oNo-Shabazz編輯: 1/3/2015 7:55:20 PMThanks for the feedback, it helped me. I do see how blues help, especially with the Cryptarch. The greens are still annoying though. I can see how purples having a chance for exotics can make them really rare too, but I agree that the weekly heroic and/or nightfall should reward a purple engram, especially the nightfall.
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1. Blue ones always drop as engram 2. The raid already is drop-free from everything 3. At level 30 purple engrams are also useless
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Greens are pretty annoying, all they do is fill up your inventory waiting for you to dismantle them :/. I guess blues are alright, only if they are engrams
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I like getting blues, they level up cryptarch which occasionally gives legendary rewards or shaders. They also help with class specific materials, I need lots of hydronic essence and sapphire wire. I agree more purples should be dropped. Also exotic engrams should drop at one point, that would just be so exciting